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Showing posts from July, 2023

Design Research Methodology / Final Project : Research Reflection Report

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03/04/23 - 06/07/23 (Week 1 - Week 14) Chai HongHong / 0354211 / Bachelors of Design(Honors) in Creative Media Design/ Taylor's University Final Project: Research Reflection Report INSTRUCTION Final Project: Research Reflection Report The final compilation in this research reflection report consists of the entire research journey from the formulation of the research proposal, research–critical review (secondary data), and research design (primary data and analysis). This research experience ought to have its reflection for each section of the processes that have been undertaken. The students are to produce a digital publication (PDF) reflection report and a five minutes recorded presentation (audio, video, and slides presentation). Submission: Presentation Slide: Recorded Presentation: Final Reflection Experience: Researchers start to get in touch with problems in the field of UI/UX and conduct in-depth understanding and research. It's a challenging journey, and an opportunity ...

Design Research Methodology / Project 3 : Primary Research

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03/04/23 - 06/07/23 (Week 1 - Week 14) Chai HongHong / 0354211 / Bachelors of Design(Honors) in Creative Media Design/ Taylor's University Project 3: Primary Research LECTURES # Important Notes 1 : 1. Main Types of Research into the Media - Quantitative Research (numbers, scale, charts...) - Qualitative Research (game reviews, interviews and attitudes to media products...) 2. Quantitative Research - useful when collecting and documenting large quantities of information - good when collating research files into target audiences and backing up any of your statistical or factual claims. - Quantitative research through both primary and secondary research. Negatives: don't get much detail in regards to people's opinions, thoughts and feelings. 3. Qualitative Research  - gives us different types of information - study more into the personal opinions of people and gives us small portions of high quality detail on topics, as oppose to large quantities of statistical information. Pr...

Design Research Methodology / Project 2 : Critical Review

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03/04/23 - 06/07/23 (Week 1 - Week 14) Chai HongHong / 0354211 / Bachelors of Design(Honors) in Creative Media Design/ Taylor's University Project 2 - Critical Review LECTURES # Important Notes : 1. What is a Critical Review? It is an explicit type of critical writing that requires you to evaluate some aspects of : - a literary text or artwork - a research article - an argument or interpretation of an issue, text or artwork. 2. Purpose of Critical Review - Evaluates the strengths and weaknesses of an article's ideas and content. - Provides description, analysis and interpretation that allow readers to assess the article's value. - Evaluate a work of research - Expresses the writer's opinion or evaluation of a text - Break down and study the various parts of an article 3. How to Study the Article? a. Structure ( primary or secondary data) b. Methodology (qualitative or quantitative) c. Reason / evidence (what sources the text used ; interviews/journals?) d. Conclusions e...

Design and Research Methodology / Project 1: Proposal

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03/04/23 - 06/07/23 (Week 1 - Week 14) Chai HongHong / 0354211 / Bachelors of Design(Honors) in Creative Media Design/ Taylor's University Project 1 - Proposal LECTURES 1. What is Research Problem? Research Problem is paramount to the success of a research effort.  A research problem can begin with something simple to something very complex, depending on the nature of the research theme. In ICT, with new emerging technologies, many research problems may be churned from issues in performance, reliability and daily user applications. The formulation of a research problem is the first and most important step of the research process. This is more like identifying a destination prior to beginning a journey. A research problem is like the foundation of a building. The type and architecture of the building depends on the foundations. If the foundation is well designed and strong, you can expect the building to be strong as well. 2. Five Factors to consider in selecting a Research Pro...

Application Design I / Final Task

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16.06.2023 - 24.07.2023 / Week 12 - Week 16 Chai HongHong / 0354211 Application Design I / Bachelor of Design (Hons) in Creative Media Final Task /  High-Fidelity Prototype INSTRUCTION  Final Task:  High-Fidelity Prototype Original Design In this task, a high-fidelity prototype is to be created for the mobile application. This prototype showcases the final visual design, interactions, and functionality of your application. In this interface, touch the option box will turn green. Fig.1.1. If you log in with a Google account, you can directly enter the main page, and the main page will pop up your personal information. The user profile picture and user nickname will be the same as the default Google account information. Fig.1.2 The search history and recommended music types will be displayed on the Search interface. Search for songs in the record, and it will be played directly after clicking. Recommended music genres are updated and changed frequently. The circle will boun...

Application Design I / Task 3 : Low Fidelity Prototype

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30.05.2023 - 29.06.2023 / Week 9 - Week 13 Chai HongHong / 0354211 Application Design I / Bachelor of Design (Hons) in Creative Media Task 3 / Low Fidelity Prototype INSTRUCTION Task 3: Low-Fidelity Prototype In this task, we are required to create a low-fidelity prototype for the selected mobile application. This prototype should include wireframes and a visual design concept that aligns with the branding of the application.  The purpose of this task is to test and validate the user flow and user experience of the application before moving on to higher-fidelity prototypes. By creating a low-fidelity prototype, we can quickly iterate on our design and make necessary adjustments based on user feedback. #Requirements for the task : Wireframes  Visual Design Concept Usability Testing Deliverables I started typesetting and setting up the layout in Figma. Figma Link:  https://www.figma.com/file/Ypg1KOeojKZF0ISo2gtyiY/Untitled?type=design&node-id=0%3A1&mode=design&t...

Application Design I / Task 2 : UI/UX Design Document

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06.05.2023 - 29.05.2023 / Week 6 - Week 8 Chai HongHong / 0354211 Application Design I / Bachelor of Design (Hons) in Creative Media Task 2 / UI/UX Design Document INSTRUCTION Task 2:  UI/UX Design Document After locking down the App concept and idea, students are now ready to proceed to UX design. The students are required to produce a comprehensive UX design document that will provide better directions for them to design the app. Based on the information gathered in task 1, the outline of the documents should be included: Introduction of the User Research User Research Information Architecture Minimum Viable Product (MVP) Features User Flow During the Week 6 class, we are instructed to design a set of questions for user research and proposed on Week 7. For this task, I chose to employ a survey questionnaire as the research method. The survey will help gather valuable insights and feedback from participants, allowing me to gain a deeper understanding of their prefer...